Hi, I’m Ksenia! A VFX & Tech Artist who makes pixels behave, explode, and feel like magic.
Once a lawyer, I now build procedural workflows, teach real-time VFX, and harness magic in Unreal and Houdini.
I’ve worked across games, cinematics, R&D, and classrooms, and I know how overwhelming this industry can be.
If you’re stuck, lost, or just tired of tutorials that don’t make sense, I’m here to help you cut through the noise and get it.